Our 3D animation facilitates digital models manipulation by an animator. To manipulate a mesh, it is given a digital skeletal structure than can be used to manage the mesh. This process is known as rigging.
Various other techniques applied for having 3D animation are:
- Mathematical function (like gravity, particle simulations)
- Simulated for or hair which uses motion capture
These techniques are also called as 3D dynamics. These days’ 3D animations are accepted worldwide and are frequently used as visual effects for recent movies.
This also includes the followings:
- Cel shaded animation
- Morph target animation
- Non-photorealistic rendering
- Skeletal animation
- Motion capture
- Crowd simulation